There are design lessons to be learned from the work others have done before. Research might indicate that people prefer outlined icons instead of bold shapes. This is a visual shorthand that people are comfortable with and enjoy. UI designers would then do well to incorporate that lesson.
UI designers want their interface designs to stand out and be memorable. UX design is particularly interested in user expectations. If a UX designer decides to do something different, they need to have a very good reason, because breaking a deeply trained expected behavior will likely cause people to do the wrong thing frequently.
As an example, most people are comfortable with the idea that you click twice on a file to open it and once to select it. This is an interface behavior that has existed almost as long as there have been graphical user interfaces. And when those stars align the results can be astounding. See also:. UX Planet is a one-stop resource for everything related to….
UX Planet is a one-stop resource for everything related to user experience. Sign in. UX Planet. What is UI design? Once the interface is programmed to be useful, the prototype is sent to a user interface designer, where the processes are made visually appealing. An ideal UI design should be based on the UX. It should have an attractive, unique appearance; a logical structure; and be easy for users to understand. It's trickier than it sounds.
Even after the UI design is perfected, there will inevitably be a lot of debugging and fine-tuning involved once it goes live. Follow these tips to create an effective user interface:. Making sure there is simplicity and sufficient contrast between text and background colors makes reading much easier.
A website should always be adaptable to the screen it's being viewed on, whether it's a 7-inch mobile phone or a inch TV. Build exploration into the project's lead time to give yourself a chance to discover new elements of design that can make your end product exceptionally unique and pleasurable to use.
Pick a design and stick with it throughout the project. Each page of the site should be laid out the same way to avoid any confusion or frustration in the user's experience. The interface should be conducive to an overall experience that is pleasant, easy and informative. It can be easy to let the overall goal get lost in the minutiae of the design process but what you're designing is for the user and therefore should be user-focused.
Your user should be able to identify your brand on every page of your site and new users should be able to recognize your brand upon their first visit. Pay attention to the ease of readability through the layout. For example, keep text edge-aligned, keep a limited color palette you want it to be colorful and eye-catching but not overwhelming and blinding , choose a font family that's easy to read and an optimal size.
Performing tasks should require minimal effort on the user's part and each page should serve one main function. You'll want your finished product to be presented to your users free of any errors. Your UI design should allow users to intuitively figure out what to do next.
Elements like buttons, pinch zoom and other interactive elements should function as expected. Every element should have a meaningful function. User interaction is the goal, yes but over-using interactive elements can be overwhelming.
If they're not even super useful the user can be turned off from the whole thing. This can also include any interfaces a user might come in contact with in-store. So, what do you think? Should they be used interchangeably or do they mean different things?
Share your opinion with us on Twitter , Facebook , and Linkedin. In just a few hours, you can capture the critical human insights you need to confidently deliver what your customers want and expect. Connect the dots between what people think, feel, say, and do. Learn about the power of human insight.
Free demo Join our weekly demo and learn how human insight drives better experiences. ENG Deutsch. UI vs. UserTesting October 15, Contents What is UI? What is UX? What's the difference between UI and UX? As an example, consider a website with movie reviews. Even if the UI for finding a film is perfect, the UX will be poor for a user who wants information about a small independent release if the underlying database only contains movies from the major studios.
Here are a few other questions to illustrate my point: What is the difference between a MacBook and the shape of the keyboard keys? UI is the bridge that gets us where we want to go, UX is the feeling we get when we arrive.
Whether that requires a UI or not. Read more about templates in UI Design Templates. In cooking there's a term called mise en place , which refers to the practice of putting "everything in its place" so that when the time comes to cook, you can automatically find what you need in the place you expect it to be. The same will be true of the controls and patterns you use once you've familiarized yourself with them.
In Balsamiq , you'll find the ingredients the controls in your UI Library. You may find the recipes design patterns in Wireframes to Go , or you'll build your own patterns for your ecosystem. Once we've learned how to put together the pieces, we can create more complete solutions using design principles and templates.
We have some good awareness of ingredients, we have an understanding of our recipes. These fast become a toolset for our culinary work. Finally, for a restaurant to be successful, it must figure out how to prepare food that comes out on time, in the right order, at the right temperature, and that is consistent across visits the process.
There's a lot to learn, but we're not going to go too deep in this course. If successful, it will give you just enough to feel comfortable designing or reviewing user interfaces in your own work.
And hopefully have a little fun along the way!
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